Price differences between different dubbing types of advertisements, audiobooks, and games?

time :2025-12-29 scanning :3
The core price difference between advertisements, audiobooks, and game dubbing lies in the pricing method, creation difficulty, copyright authorization and resource investment. In 2025, the overall market will show that \"advertisements are priced according to effect premium, games are priced according to characters/lines, and audiobooks are sold according to duration/words.\" The price difference between the head and the newcomer can reach 3-5 times. The following is a detailed comparison and analysis of influencing factors.

1. Core price difference (mainstream market range in 2026)


Typespricing unitOrdinary dubbingprofessional voiceHead/Startypical scenario
Advertising dubbing30 seconds/strip, minute70-300 yuan/ 30 seconds
250-600 yuan/minute
1,000 - 5,000 yuan/ 30 seconds
450-1200 yuan/minute
5,000 - 8,000 yuan/ 30 seconds
3000 yuan +/minute
Brand TVC, corporate promotional videos, Short Video information stream
Audiobook dubbingFinished product hours, ten thousand words80-200 yuan/hour
120-300 yuan/10,000 words
300- 1,500 yuan/hour
500- 1,000 yuan/ten thousand words
2000 yuan +/hour
1500 yuan +/ten thousand words
Platform online articles, publishing books, and broadcasting audio dramas
Game dubbingSingle line, single role50-150 yuan/sentence
500- 2,000 yuan/role
200-500 yuan/sentence
2,000 - 5,000 yuan/role
1000 yuan +/sentence
Ten thousand yuan/role
3A masterpiece protagonist, indie game NPC, combat instructions


2. In-depth analysis of the causes of the differences


1. Different pricing logic

Advertising: Re-exposure and conversion are priced according to "duration + channel + authorization scope". National brand advertising has a significant premium, and 30 seconds is often the pricing benchmark.

Audiobook: Volume mode, according to duration/word count + split, multicast/emotional interpretation is 30%-50% more expensive than unicast narration, and platform guarantee + split is the mainstream.

Games: Billing is based on "character level + number of lines + interpretation difficulty". Core characters are expensive per sentence, secondary characters are packaged. 3A projects often include multi-lingual and post-layered fees.


2. Creation difficulty and cost structure

Advertising: Emotions break out in a short period of time, post-mixing/modification costs are high (150-400 yuan each), and commercial licensing fees are 30%-50% higher than self-media.

Audiobook: Long-term stable output, high requirements for voice endurance, multi-role interpretation and narration switching will increase pricing, and AI assistance can reduce costs by 50%.

Game: Character creation is complex (changeable voice lines and strong emotional tension), requires layered recording (lines/instructions/sound effects), and an additional fee of 1.5-2 times will be charged for expedited delivery (compressed period).


3. Resource and copyright premium

Advertising: Star/head seiyuu premium 3-5 times, top recording studio hourly rent 800-900 yuan, first-tier cities are 30% higher than second-and third-tier cities.

Audiobook: Platform contracted anchors have a guaranteed guarantee + share (30%-50% of sales), exclusive authorization prices are higher, and multicast projects require multi-person collaboration to raise costs.

Games: The total cost of dubbing 3A masterpieces can reach one million levels. Well-known seiyoos will participate in the share. Independent games will choose newcomers/package prices to control the budget.


3. Quick pricing reference (2026 practical version)


1. Advertising dubbing

30 seconds Short Video information flow: 100-200 yuan for newcomers, 300-800 yuan for professionals, 5000 yuan + for brand owners.

Corporate promotional video (1 minute): 500- 1,500 yuan for ordinary, 2,000 - 5,000 yuan for professional, 3000 yuan for head seiyou +/minute.


2. Audiobook dubbing

Unicast narration (1 hour of finished product): 80-150 yuan for newcomers, 300-800 yuan for professionals, 200-500 yuan/person/hour for multicast.

Commercial published books (ten thousand words): 120-300 yuan for ordinary, 500- 1,000 yuan for professional, and 1500 yuan for head.


3. Game dubbing

Secondary role (single sentence): 50-100 yuan for newcomers, 100-200 yuan for majors.

Core role (100 sentences): Intermediate dubbing agent is about 10,000 yuan, senior dubbing agent is about 30,000 - 50,000 yuan, and head can reach 100,000 yuan +.


4. Key points to avoid pits and bargaining


1. Clarify the scope of the quotation: whether it includes modifications (free for mainstream twice, exceeding 150-500 yuan/time), post-term, copyright duration/region.

2. Layered procurement: Professional voice youu is used for core segments, and newbie/ AI is used for secondary content to reduce overall costs.

3. Long-term cooperation: High-frequency demand can be negotiated at a monthly/package price, which is 20%-30% lower than a single time.